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The Visualizer (3D View) window comes with a built-in set of key bindings that you can use to navigate within the window and to perform rotationsrotation, pan, and zoom operations. The key bindings differ , depending on whether you are running OpenSim on a Windows , or Mac platform. You can translate and rotate in the 3D View window using the following:
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The following set of hot keys are available and can be used to achieve some of the same functionality that is available through the ToolBarToolbar:
Button | Function |
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i | Zoom in |
o | Zoom out |
Arrow keys | Reposition camera field of view |
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select | Select an object using single click. An object that has been selected will be indicated by a yellow wireframe bounding box around it, and its name will appear in the status bar. If there is a node corresponding to the selected object in the Navigator tree, it will be selected. Selection is possible only on the current model. Objects can also be selected by double clicking on them in the navigatorNavigator. |
clear | Clear all selections by using with a left mouse in click in an empty area of the view. |
drag | Drag objects by selecting them, if dragging is allowed you'll see a triad attached to the selection box. Use the left mouse to click and drag the object to its new location using the arrows of the triad. Currently only dragging of muscle points and markers is supported. |
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Option | Function |
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Backdrop: Background Color | Select solid background color from popup. |
Backdrop: Image | Select from a preset list of images to serve as a backdrop or select nobackground for solid/no-image backdrop. |
Floor: Texture | Select from a preset list of textures for floor material or nofloor no floor at all |
Floor: Height | Use this slider to move the floor up/down as needed. Models project shadow on the floor by default. |
Lighting: Select Scene Light | Picking this option will show a triad attached to the light source used to generate shadows, use the triad to position the light source as needed. |
Lighting: Model Light | This slider controls the intensity of the light source placed by default on top of all your models. |
Snapshot Quality | This slider controls the quality of images generated using the "snapshot" button. Values range from (1-4) where 4 is max resolution/quality. |
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