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The remaining commands in the Display Menu control the visual display of the object(s) in the 3D View window: 

  • Flat-Shaded: This option changes the visual representation of the selected objects to flat shaded representation. Rendered geometry is polyhedral in general. In the flat shaded representation, a color is used for each face of the polyhedron based on normals at all the vertices of the face. Edges would still show since neighboring faces may not have the same normal at the edges.
  • Smooth-Shaded: This option changes the visual representation of the selected objects to smooth shaded representation. Rendered geometry is polyhedral in general. Smooth shading averages the normals at the polyhedral edges and vertices of different faces, so the shading appears smooth and continuous.

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  • Opacity...: This option brings up a window with a slider displaying the current value of Opacity for the selected object. You can change this value to control how transparent or opaque an object is. The changes are applied instantly to the selected objects and can be cancelled by pressing the Cancel button in the windowafter clicking Apply.

Some navigator tree nodes have additional commands that appear under their Display Menu. These are unique to the specific object and are explained in Object-Specific Commands.

Edit

If the Property Editor and Outputs List window is open, when you select any object in the Navigator window, it will appear in the Properties window, which lists all of the properties of the current object. You can edit almost all of these properties live in the GUI.

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