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  • Display: This option brings up a cascade menu containing options to control the display of the model. The menu contains a subset of the commands described in the __40__Node Commands (Context Menus) section section as well as a Model Offset… option that allows you to move where the model is displayed on the screen, relative to the world coordinate system.

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To set the model offset value, select the Display -> Model Offset… option from the main OpenSim menu bar. This brings up the dialog box shown below. The default display offset is chosen so that the new model does not overlap with existing models, and is based on the size of a bounding box containing all the models already loaded in OpenSim. You can change this offset, for example, to overlay models on top of each other or to put them far apart, by entering new values in the Model Offset dialog box. The offset value is always relative to the model's current position.

Note

This display offset is a display only property. The model itself is never affected by the changes to the display offset.

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If the force, muscle or constraint is enabled, a check appears next to the Enable option. To disable the force, muscle or constraint, just click on Enable. To turn the force, muscle or constraint back on, click on Enable again.

Displaying the Center of Mass of Individual Bodies and the Model

Nodes corresponding to individual bodies have another option to toggle the display of the center of mass. Turning this toggle menu choice on will cause the Center-of-mass of the corresponding body to be displayed as a solid green sphere. You can view the entire system's center of mass by clicking the right mouse button on the Bodies node and selecting Show Mass Center; this is visualized as a larger green sphere.

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