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Comment: Removed sentence "In inverse dynamics, experimentally measured marker trajectories and force data are use to estimate a model’s kinematics and kinetics."

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The table below compares and contrasts different inverse methods. Not all methods are available from within the OpenSim graphical user interface (GUI) (see the "Available Interfaces" column below). 

METHODGOALKEY CONSIDERATIONSAVAILABLE INTERFACESRESOURCES
GUICommand Line*C++  & Scripting**Other
Inverse dynamicsCalculate joint torques from a measured motionStraightforward; minimal assumptionsXXX

Overview

User Guide: Inverse Dynamics

Hands-on Example (Beginner): Scaling, Inverse Kinematics, and Inverse Dynamics

Static optimization

Estimate muscle force/activations from a measured motion

Fast estimation; assumes rigid tendons; minimizes activation squared at each time step

XXX

Overview

User Guide: Static Optimization

Hands-on Example (Intermediate): Working with Static Optimization

Hands-on Example (Intermediate): Estimating Leg Muscle Forces in Stance and Swing

Computed muscle control (CMC)

Estimate muscle excitations from a measured motion

Excitation-activation dynamics; accounts for tendon stretch;  minimizes activation squared at each time step

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Overview

User Guide: Computed Muscle Control

Hands-on Example (Intermediate): Computed Muscle Control

Hands-on Example (Intermediate): Estimating Leg Muscle Forces in Stance and Swing

CMC Theory and Publications

EMG-informed methods

Estimate musculotendon parameters given a measured motion and muscle activity

Normalizing muscle activity is necessary




X

Overview

Calibrated EMG-Informed Neuromusculoskeletal Modeling (CEINMS) Toolbox

*"Command Line" refers to the interactive, text-based interface within OpenSim.

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OpenSim enables researchers to solve the Inverse Dynamics problem, using experimental measured subject motion and forces to generate the kinematics and kinetics of a musculoskeletal model (see figure below). Dynamics is the study of motion and the forces and moments that produce that motion. The Inverse Dynamics (ID) Tool determines the generalized forces (e.g., net forces and torques) that cause a particular motion, and its results can be used to infer how muscles are actuated to generate that motion. To determine these internal forces and moments, the equations of motion for the system are solved with external forces (e.g., ground reaction forces) and accelerations given (estimated by differentiating angles and positions twice). The equations of motion are automatically formulated using the kinematic description and mass properties of a musculoskeletal model in Simbody™. 

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See Inverse Dynamics for full documentation on running ID in OpenSim. Tutorial 3 - Scaling, Inverse Kinematics, and Inverse Dynamics walks through an example of using ID for human walking.

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The table below compares and contrasts different forward methods. Not all methods are available from within the OpenSim graphical user interface (GUI) (see the "Available Interfaces" column below). 

METHODGOALSPEEDKEY CONSIDERATIONSAVAILABLE INTERFACESRESOURCES
GUICommand Line*C++  & Scripting**Other

Forward dynamics with known controls

Generate a motion based on specified muscle excitations, joint torques, and/or other applied forces 

Fast (seconds to minutes)Easy to set up and can quickly get results; difficult to use for more complex motions (e.g., walking) without adding a controllerXXX

Overview

User Guide: Forward Dynamics

Shooting methods

Generate a motion based on high-level tasks quantified by an objective function

Slow (hours to days)

Model and controller simplifications are common; controllers are usually motion-specific; can support controllers based on realistic feedback loops (e.g., force)



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Overview

SCONE software

Webinar: Predictive Simulation of Biological Motion Using SCONE

Reinforcement learning (RL)

Generate a motion based on high-level tasks quantified by an objective function

Very slow (days to weeks)

Model simplifications are common;  may require very large amount of computing power; minimal input needed from user so workflow can be extended to many motions




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Overview

osim-rl tool

Webinar: Robust Control Strategies for Musculoskeletal Models Using Deep Reinforcement Learning

Direct collocation

Quickly generate a motion based on high-level tasks quantified by an objective function; intermediate solutions do not necessarily satisfy physical constraints

Middling (minutes to hours)

Capacity to scale to more complicated models; difficult to implement (e.g., constraints, providing derivatives); difficult to add feedback loops (i.e., for reflexes)



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Overview

OpenSim Moco

Webinar: OpenSIm Moco: Software to Optimize the Motion and Control of OpenSim Models

*"Command Line" refers to the interactive, text-based interface within OpenSim.

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