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Taking Snapshots and Making Movies

The topics covered in this section are:

 

Taking a Snapshot

To save the current view as an image:

  1. Click the camera button  in the current 3D View Toolbar.

  2. Enter a file name for the image in the dialog box that appears and click Save.

 

 The current view will be saved as a .tiff image.

 Making a Movie

OpenSim allows you to save the simulation playback in an AVI format movie file using the movie camera button see Recording a Movie for more information. You can change the camera angle or its position with respect to the model during the recording session manually or if more precision is required, use a pre-defined camera path see Use a Pre-Defined Camera for more information. Posing the model with the coordinate viewer can also be recorded.

  Recording a Movie

To record a motion as a movie: 

  1. Click the movie camera button  in the 3D View Toolbar.

  2. Enter a file name for the movie to be recorded and click the Open button which will cause recording to be toggled "on."

  3. What is displayed in the 3D View window will then be recorded. So any changes you make to the camera view or to the model, for example, changing coordinates or playing back a simulation through the play  or reverse play  buttons in the video controls, will be saved as a movie to the specified file. The movie camera button will be highlighted  while recording.

  4. To stop recording and write out the movie file, press the movie camera button again.

 Pre-defined Camera Positioning

Changing the user's (camera's) perspective during playback of a motion can be very difficult to do precisely and repeatedly. To assist you in preparing movies with a variety of camera angles, OpenSim provides a camera dolly and editing tools to construct the desired path of the camera during a recording session.

Create/Edit a Pre-defined Camera

To create or edit a camera path:

  1. Click on the camera dolly button  in the 3D View window.

  2. Select the Edit Cameras… option from the drop down menu that appears.

 

The Camera Editor window will appear with a list of available cameras in the Cameras pane on the left. Press the Add button underneath the Cameras pane to add a new camera. Remove a camera from the list by clicking on the camera name and then pressing the Del button underneath the Cameras pane.

To view and/or modify a camera's pre-defined configuration(s), select the camera in the Cameras pane with the left mouse button. Its configurations at various instances in time appear as a table in the Camera Details pane. The following list describes how to work with the Camera Details table:

add 
configuration
to table

To add a new configuration to the Camera Details pane, press the Add button. The current view and time, according to the time in the motion player, will be added to the table. 

If you want a different view to be saved, change the camera view (visit Navigating the 3D View Window on interacting with the 3D View window) before pressing the Add button.

edit time field

When a configuration is added to the Camera Details pane, the time that is saved to the table is the time in the motion player. You can manually edit the time field by double-clicking on it and entering a new value.

update 
configuration

You can update a configuration by selecting the desired row in the table using the left mouse button. Change the camera view in the 3D View window to the desired perspective and then press the From Current View button. Note that only the configuration of the camera (view) is changed; the time remains unchanged.

view 
configuration

A camera configuration can be previewed in the 3D View window by selecting the desired configuration using the left mouse button and pressing the Set Current View button. Note that only the configuration of the camera (view) is changed; the motion is not advanced or rewound.

delete configuration
from list

To delete a configuration from the list, select the desired row using the left mouse button. Then, press the Del button.


Specify a list of times and corresponding configurations. During motion playback, the camera path will be generated by interpolating the position and orientation of the camera using the specified configurations and times. Therefore, to produce a smooth path, you need to consider the time intervals and configuration changes between entries in the list. For instance, when the camera is expected to undergo a large change in its orientation (e.g., 90o), you should specify several transitional configurations with short time intervals between them to ensure a smooth path, rather than just providing the first and last configurations.

Use a Pre-Defined Camera

To use a pre-defined camera path, clicking on the camera dolly button  in the 3D View window. A drop down menu appears, listing the available preset cameras, if any. "None" defaults to the current view. Select the desired preset camera. Then, press the play  or reverse play  button in the video controls to see the simulation as viewed with the pre-defined camera.

OpenSim is supported by the Mobilize Center , an NIH Biomedical Technology Resource Center (grant P41 EB027060); the Restore Center , an NIH-funded Medical Rehabilitation Research Resource Network Center (grant P2C HD101913); and the Wu Tsai Human Performance Alliance through the Joe and Clara Tsai Foundation. See the People page for a list of the many people who have contributed to the OpenSim project over the years. ©2010-2024 OpenSim. All rights reserved.